Computer Graphics Research
Graphics & Vision
Temporary computer graphics research description needed.
Cornell University
Graphics & Vision
Temporary computer graphics research description needed.
Graphics & Vision
Temporary physically based renderer description needed.
Graphics & Vision
A WebGL fluid simulation and volumetric rendering project using GPU-resident SPH. The demo keeps particle state on the GPU, accelerates neighbor lookup with spatial hashing, and renders water through density-field ray marching.

Earth & Fieldwork
Temporary geophysics and remote sensing description needed.