Computer Graphics Research
Temporary computer graphics research description needed.
Links needed
Cornell University
Temporary computer graphics research description needed.
Links needed
Temporary physically based renderer description needed.
Links needed
A WebGL fluid simulation and volumetric rendering project using GPU-resident SPH. The demo keeps particle state on the GPU, accelerates neighbor lookup with spatial hashing, and renders water through density-field ray marching.

Temporary geophysics and remote sensing description needed.
Links needed